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The Night of Long Fangs

Main questToussaintBlood and Wine

It was painfully clear the audience with the duchess would not be a pleasant one. For Geralt and Regis had failed to establish Dettlaff's whereabouts, though not for lack of trying. Matters, alas, quickly took an even more tragic turn. When Geralt failed to deliver Syanna to the lover betrayed, he fulfilled his threat and sent down upon Beauclair and its environs a plague of horrid beasts. The witcher immediately resumed his efforts to find and confront Dettlaff.

Map

Map of the The Night of Long Fangs objectives around Beauclair Palace, The Gran'place, Metinna Gate

Pin numbers match the objectives below. Open it on the interactive map →

Objectives

16
  1. 1Kill the vampire.Beauclair Palace
  2. 2Ask Orianna where to find the Unseen Elder.Metinna Gate
  3. 3Kill the vampire.The Gran'place
  4. 4Kill the vampire.The Gran'place
  5. 5Follow Regis.Mère-Lachaiselongue Cemetery
  6. 6Use your Witcher Senses to track down Damien.The Gran'place
  7. 7Kill the vampire attacking Damien's unit.The Gran'place
  8. 8Find Damien and ask him where Syanna is being kept.The Gran'place
  9. 9Follow Damien's unit using your Witcher Senses.The Gran'place
  10. 10Talk to the birds to inform Regis where he should meet you.The Gran'place
  11. 11Find the book "The Land of a Thousand Fables."Beauclair Palace
  12. 12Open "The Land of a Thousand Fables."Beauclair Palace
  13. 13Go to the playroom.Beauclair Palace
  14. 14Meet Regis at the palace.Beauclair Palace
  15. 15Search the playroom to find out what happened to Syanna.Beauclair Palace
  16. 16Get inside the playroom.Beauclair Palace

Journal

Geralt had decided - Dettlaff could not be considered harmless. True, he was doubtless a sentient creature as well as Regis' close friend - but no. The witcher would resolve matters with his blade. To do this, Geralt would need to force Dettlaff to reveal himself, then to fight. And this in turn required him to find one of only a handful of ancient vampires remaining in the world. And the only one who could help him with the latter was that legend of the Beauclairois boheme, Orianna.

Geralt heeded Regis' advice and would seek to resolve the crisis through peaceful means. To do so, he would need to fulfill the vampire blackmailer's demand and free Syanna. He now needed to establish where this troublemaker was being held. The witcher suspected he could extract this information from Captain Damien de la Tour, the duchess' confidant in such matters.