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The Heroes' Pursuits: For the Goddess' Glory!

Secondary questSkellige

Those on the Continent worship the gods by praying, burning incense and making offerings. In Skellige, all these are practiced, but the islanders consider the best way of honoring the gods to be risking one's life while performing feats of bravery. A favorite way to do this? Taking part in the Heroes' Dash, a race full of strong emotions and frightening dangers sure to make the goddess smile.

Geralt is not the most pious of fellows, but the prize on offer for the race's winner (as well as the chance to test Roach's speed against the best Skellige mounts) convinced him to join in.

Map

Map of the The Heroes' Pursuits: For the Goddess' Glory! objectives around Larvik

Pin numbers match the objectives below. Open it on the interactive map →

Objectives

5
  1. 1Go to the race's starting line.Larvik
  2. 2Mount your horse and take your place at the starting line.Larvik
  3. 3Be the first past the finish line.Larvik
  4. 4Talk to Svana the priestess about the Heroes' Dash.Larvik
  5. 5Win each of the qualifying races at least once.

Journal

There he faced the winner of last year's Dash: Astrid the Vipress. Though she was as vast and dangerous as her name-snake, even she was unable to beat the witcher. Geralt's victory brought glory to him and joy to the goddess - with a handsome prize making it all the sweeter.

Geralt managed to win all of the qualifying heats and earn himself a spot in the Dash's final race, to be held on the isle of Hindarsfjall.